Posts Tagged ‘motion capture’

As a gamer I like to sit back, relax while playing a game and make as little movement as possible! It’s not that I’m lazy or anything like that, but to me gaming is supposed to be a time for me to wind down, not getting wound up at frustrating controls or waving my arms around like a retarded chicken. Maybe with an attitude like that you may think I weigh in at a weight of twenty stone and counting with every slice of pizza, cream cake and beer that I consume. You couldn’t be more wrong, I would say I look athletic, but I don’t think you can classify an eleven stone empty wetsuit as athletic.

Why are console developers intent on trying to get us off our backsides by providing us with the bad idea that is motion control? Why are the big three always trying to make the “supposed” best gaming experience possible one where their only actual aim is to compete with the other manufacturers. Why do we have to complicate gaming even more than it already is? Is this something that we are as gamers are pushing for or are we being manipulated by the egos of our console manufacturer?

Now I know what you’re thinking; what could be possibly wrong with motion control in gaming?

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